The theory of voting and equilibria in noncooperative games

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  • Birgitte Sloth
We consider the problem of modeling voting situations, seeking models and equilibrium concepts which are easier to incorporate in large sequential decision games than the models and solution concepts used by the "theory of voting." It is demonstrated that one can avoid using very refined solution concepts (such as sophisticated outcomes), if voting is modeled like a roll-call, so each agent is assumed to know the votes of the agents who have voted before him
Original languageEnglish
JournalGames and Economic Behavior
Volume5
Issue number1
Pages (from-to)152-169
ISSN0899-8256
DOIs
Publication statusPublished - 1993

ID: 157535